Loïe Fuller: The Body Prosthetic

In this paper, I explore the role of technology during the interwar period through Loïe Fuller’s use of what Julie Townsend calls “theatrical prosthesis,” wooden extensions to lengthen the arms, fabric, and electric light (Townsend 1991, 73). Addressing the spectatorial aesthetic result of the normalization of prosthetic limbs during the…

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Creating an Immersive Virtual Environment

ConceptCo-creator Laura Rodriguez and I aimed to create a room for a virtual Spielberg Museum to resemble Carol Anne’s room in Poltergeist the movie. Design of the room included interactive elements such as lights that change with proximity, a TV that turns on and plays a clip from the movie…

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