performing

Extending the Body v2: MOCO’22 Practice Presentation & Publication

Extending the body was presented at the 2022 International Conference of Movement and Computing as an embodied practice in Virtual Reality (VR) using real-time movement improvisation as the creation of visual movement traces in the VR painting program Open Brush (an off-shoot of Google’s Tilt Brush) in Oculus Quest.

Continue reading

Creating “moonshot: solos for your home”

moonshot: solos for your home is an Augmented Reality (AR) app that places a more than human entity (cyborg body) in the home of the user. The concept models for the piece were created through embodied practice in Tilt Brush from transparent prisms to create the 3D model for moonshot’s…

Continue reading

Hayes Graduate Research Forum Award Winner

Abstract: The purpose of this work emerged from a desire to understand and create a relationship between choreography and the Virtual Reality (VR) painting program, Tilt Brush. When performing with a VR headset and controllers, the body and machine blend into cyborg, a body prosthetic. However, through the eyes of…

Continue reading

“a CanvasUnBound” performed at The Drake Performing and Events Center

“a CanvasUnBound‘s” live performance was projected on the fly loft of The Drake Performing and Events Center before the DigiEye Film Festival in Spring 2021 for an outside audience. As I performed about 400 feet from the projection of the filmed rendering of the work, this performance was an exercise…

Continue reading

Research > Experiment > Workshop: Theater as Laboratory

In a workshop called Theater as Laboratory: Experimentation with Non-Human Partners in Expanding Dramaturgies with Rebecca Rouse & Ashley Ferro-Murray, the other participants and myself were tasked with creating something in response to their research surrounding the Oskar Schlemmer’s Triadic Ballet and the ideas of technology as extensions of the body. This…

Continue reading

Open April 5 – May 5, 2021 – Virtual Website Installation @ Urban Arts Space’s Hybrid Arts Lab

Tara Lee Burns’ MFA Thesis in Dance, “ITERATION X” is a series of four works that not only identify as documentation, archive, and performance, but are interchangeable artworks of alternative and simultaneous realities as resistance and hope. The four works bridge aesthetics ranging from the bright colors of the VR…

Continue reading

Neon Alchemy

What is collaboration? The term is usually used when something or someone is needed by another and then they are asked to collaborate on a project that isn’t their project. Whether a dancer in someone else’s choreography, a creator of projections for a director’s vision, or even the motion capture…

Continue reading

“Iteration X: a canvasUnbound” Prototype

Goals*To have panels that disappear when triggered*To have that reveal an underlying theme/movie*To use the Oculus Quest as the reveal movie Challenges*Everything worked in my office and then when changing to the basement I had to add a few more features in order for it to work. I think the…

Continue reading

Iteration X: Extending the Body

This is the first cycle of my MFA Thesis. I envision my thesis as a three part process (or more). This first component was part of an evening walk around the OSU Arboretum with my MFA 2021 Cohort. To see an idea of the full event around the lake and…

Continue reading