Goals *To have panels that disappear when triggered *To have that reveal an underlying theme/movie *To use the Oculus Quest as the reveal movie
Challenges *Everything worked in my office and then when changing to the basement I had to add a few more features in order for it to work. I think the version it ended up at will hopefully be more able to travel with slight modifications. *It is very difficult to create an interactive system without a body in the space to test. *The Oculus Quest doesn’t work without light, so without directional light I did get that working but you couldn’t see the projection. So in the final video I opted to just use a movie, knowing that it did work is good enough for me at this point and when/if I’m able to use directional light that doesn’t effect the projection we can try it again then. Alternately the positive of this is that I can interact with the system more, if painting in VR, I can’t see when and if I make the panels go away and where I need to dance in order to make that happen.
Moving forward I’m excited to be presenting this in Spring 2021 on a grander scale. I will take some time to solidify a dance score with more repetition and a longer escalation that allows for people to see the connections (if they are looking for it).
I may use the VR headset, but I am also enjoying the conversation between the live reveal of a new white score specific to the space I am performing.
I will change/flip the panels to trigger on the same side as myself (the performer). If large enough, I think it will be easy to see what I am triggering when they are on the same side as me. In my basement, I chose to trigger the opposite side because my shadow covered the whole image when triggered on the same side of the stage.
I converted all the movies to the HAP codec and it cut my 450% load in Isadora to 140%. This decision was prompted not because it was crashing anymore but it was freezing when I would click through tabs.