class assignments

Devising Experiential Media Systems: The pressure is on

Under the instruction of Alex Oliszewski, we were to create a self generating patch in 3 hours (no more, no less). He calls this time-limit method of creation a Pressure Point Project. Goals:To use the Live Drawing actorTo deepen my understanding of user actors and macros. Challenges: Finessing transitions between…

Continue reading

Jo & Doozy: Human Motion Sequence

Concept: To build a choreographic story in Motionbuilder’s story mode from a seed of an idea I began when an elf character, Jolleen, created a glowing ball in her hands. Methodology: I downloaded the models (Jolleen and Doozy) from Mixamo, 0’ed out portions of the skeletons, characterized, and assigned control…

Continue reading

Pome Fruit of an Unusually Cultivated Tree

Concept: Create a solo taking into consideration costume, sound, and light for Graduate Composition with Daniel Roberts. Two prompts were given: 1) to consider the perspective of the video or videographer when designing pathways and 2) use small and large objects to place within the performance space while using the…

Continue reading

Tilt World: Deep in the Mirror

Concept: To investigate the  visual and physical effects of using the “mirror” setting in Tilt Brush. Methodology:I investigated standing with my body on the intersection of the mirror. As I moved my right arm with the paint controller and did the same thing with my other hand, it appears that…

Continue reading

Tilt World: Outside Eye and Co-Creation

Concept: To investigate an outside perspective on rehearsals and work with dancers Jackquie Sochacki and Michelle Sipes. Methodology: In the first rehearsal, Jacquie wore the unconnected headset as if blindfolded to feel the weight of it and allow Michelle to guide her more deeply. The second rehearsal, Jacquie, never having…

Continue reading

Luna the Crazy Loon: Complex Props

Concept: This assignment for Motion Capture Production and Experimentation taught by Vita Berezina-Blackburn required us to create a character or sequence of events that was based from a prop we captured in ACCAD’s motion capture lab then edited in Motionbuilder using constraints. Methodology: Our group decided to capture a ball…

Continue reading

Tilt World: Sound, Color, & Feedback

  Concept: The premise for this rehearsal was primarily to choreograph a sequence that specifically addressed the use of sound in Google’s Tilt Brush to be shown during Daniel Robert’s Graduate Composition class (above). Tilt World rehearsals (Jan 2020 – May 2020) are geared toward building an improvisational score, group…

Continue reading

Loïe Fuller: The Body Prosthetic

In this paper, I explore the role of technology during the interwar period through Loïe Fuller’s use of what Julie Townsend calls “theatrical prosthesis,” wooden extensions to lengthen the arms, fabric, and electric light (Townsend 1991, 73). Addressing the spectatorial aesthetic result of the normalization of prosthetic limbs during the…

Continue reading

Creating an Immersive Virtual Environment

ConceptCo-creator Laura Rodriguez and I aimed to create a room for a virtual Spielberg Museum to resemble Carol Anne’s room in Poltergeist the movie. Design of the room included interactive elements such as lights that change with proximity, a TV that turns on and plays a clip from the movie…

Continue reading